This was great when looking for a specific city or if I just wanted to get a general overview of the action. However you can rotate the screen to portrait mode and the map will zoom out to show you the whole board. I played mostly in landscape mode, where you can easily click around on the map. Even after I became more familiar with the rules, I still found this procedure to be unobtrusive and liked the reminders.įinally, one of the neatest things about the interface is that it if you rotate your iPad (or iPhone) from portrait to landscape the map will zoom out. This worked fantastically and I thought that this was a smart approach. Once pressed, the game will step you through taking that action, including placing green check marks over each part of the action as you complete those steps. A button will be greyed out if a player cannot currently take that action. These 6 icons can be pressed to take any of the games actions. Next to that is the Building button, tap that and it will show you the current level of each of your five buildings. As you build industries during the game, your buildings become more powerful and also more expensive.Īnd then, there is the game’s action bar. The app does a great job of stepping you through each action. This was a godsend for people like me who aren’t well versed in English geography. Tapping on a location card will zoom the map over to that city. Each card is either a location or a specific building type. The first is a button to bring up your hand of cards. On the bottom of the screen is where the main action happens. This is handy if you want to know how much money you’d get for the iron you just built, or if you are looking for a specific resource and want to know how much it will cost. On the left side of the screen lives three pull out panels for the current iron, cotton, and coal prices. Players can tap the bar here to bring up more detailed information on the above. At the top of the screen, players will find their current cash on hand, income per turn, victory points, turn order, and actions left this round. Other than the map, which dominates the screen’s real estate, the borders of the screen have three main areas. Industries will be constructed in one of the many English cities illustrated on this screen. Once the game fires up, players are greeted with a map of Northern England. Game Interface:īrass does a really good job with the game’s interface. The cards can be clicked on to show on the map the location of each of the cities the cards represent. Sounds complex? It is, but it’s also a really refined game. The goal is to have the most victory points after the second round of scoring. Players score victory points for building connections and making deals with their industries. The game is played over two eras: the canal phase and the rail phase.ĭuring the game, players will be using a hand of cards to drive their actions which include: building industry (Cotton Mills, Coal Mines, Steel Mills, Ports, and Shipyards), building canals or rails (depending on the era), developing their own industries, selling cotton (either to the foreign markets or to local ports), or taking loans. Game Overview:Īs mentioned earlier, in Brass, players are trying to earn their way as industrialists during the English industrial revolution. Does it translate well to our tablets? Let’s fire up the app and find out. It’s a heavy economic game dealing with pre-modern industry and transportation. Construction factories to produce cotton, coal, and steel is the name of the game here.īrass is about as euroy as Eurogames get. In Brass, players take on the role of English industrialists during the industrial revolution. He has created dozens of notable games: Steam, A Few Acres of Snow, and London just to name a few. Martin Wallace is a fairly well known game designer.
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